The Making of Venom Pinball
VideoAnalysis updated 2mo ago
Kineticist’s take
TL;DR
Stern reveals Venom design philosophy: host-switching, rotating scoop, 20 characters, Insider Connected leveling.
Synopsis
Official Stern Pinball retrospective on Venom's design and production, featuring designer commentary on the host-selection mechanic, rotating scoop innovation, character variety (20 symbiotes), Insider Connected integration with leveling/progression, and the game's premiere at San Diego Comic-Con. Emphasizes smooth playflow, fast locks, and dynamic mechanics that change based on selected host character.
Tags
- Marvel· company
- Stern Pinball· company
- San Diego Comic-Con· event
- Carnage· game
- Doppelgänger· game
- Venom Pinball· game
- Brian Eddy· person
- Dwight Sullivan· person
- Jeremy Pecker· person
- John Borg· person
- Mark Bagley· person
- Mark Tremonti· person
- Todd McFarland· person
- Zombie Yeti· person
- Insider Connected· product
- New Stern Factory· product