
- 19
- Games
- 2015
- First game
Chuck Ernst is a veteran of the video game industry turned pinball innovator, best known for spearheading modern animation and display integration at Stern Pinball. After decades in video games working at studios like Midway and Warner…
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On KineticistAround the Playfield with Chuck ErnstGames

Elvira's House of Horrors
201994/100 · 11 ratingsStern
Godzilla
202193/100 · 85 ratingsStern
Game of Thrones
201590/100 · 9 ratingsStern
Deadpool
201890/100 · 30 ratingsStern
Rush
202290/100 · 41 ratingsStern
Iron Maiden: Legacy of the Beast
201887/100 · 28 ratingsStern
Led Zeppelin
202086/100 · 8 ratingsStern
Jurassic Park
201985/100 · 36 ratingsStern
Metallica Remastered
202485/100 · 9 ratingsStern
The Uncanny X-Men
202484/100 · 28 ratingsStern
Stranger Things
201983/100 · 32 ratingsStern
King Kong: Myth of Terror Island
202582/100 · 28 ratingsStern
Aerosmith
201779/100 · 7 ratingsStern
Avengers: Infinity Quest
202079/100 · 21 ratingsStern
Black Knight: Sword of Rage
201978/100 · 12 ratingsStern
Ghostbusters
20164 ratings so farStern
KISS
20154 ratings so farStern
The Walking Dead Remastered
20251 rating so farStern
WrestleMania
20151 rating so farSternAlso Software
About
Chuck Ernst is a veteran of the video game industry turned pinball innovator, best known for spearheading modern animation and display integration at Stern Pinball. After decades in video games working at studios like Midway and Warner Bros., where he served as Technical Character Lead for Mortal Kombat, Ernst joined Stern in 2015 as Computer Graphics Art Director. He brought with him a wealth of experience blending code and art—skills he used to introduce higher-resolution screens, 3D animation workflows, and narrative-inspired visuals to Stern's pinball machines. As a result, games such as Jurassic Park, Deadpool, and Godzilla have garnered praise for seamlessly intertwining fast-paced physical play with immersive on-screen story elements.
Under Ernst’s guidance, Stern transitioned from basic dot-matrix displays to full-color LCDs—an industry-wide shift that expanded what pinball could visually communicate. His team’s animations enhanced themes ranging from rock bands (KISS, Rush) to pop culture icons (Stranger Things, Elvira) by offering cinematic moments that engaged players. Ernst’s dual background in technical and creative disciplines allowed him to scale production efficiently and align narrative elements with pinball’s mechanical features. Today, his influence resonates throughout pinball, cementing a design philosophy that integrates digital spectacle with the tactile fun of the silver ball.
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Kineticist Articles
Around pinball
VideoTo get your Jurassic Park Pinball Machine, contact Flip N Out Pinball, LLCYouTube
VideoFNO Pinball Ep 7YouTube- PodcastSpecial When Lit PodcastWe sit down with Chuck Ernst (Computer Graphics Art Director) at Stern Pinball. Fun and laid back conversation covering a little bit of everything.specialwhenlitpinballpodcast.libsyn.com
ArticleAround the Playfield with Chuck Ernst | KineticistInterview with Chuck Ernst of Stern Pinball.thisweekinpinball.com
ArticleErnst And Stark Reinforce Computer Graphics Team At Stern PinballTAGS: Chuck Ernst, Zac Stark, Stern Pinball Inc., Stern Pinball Game Design Studio, George Gomez, coin-op news, pinball machineVending Times
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