Games

Stargate
199570/100 (6)Gottlieb
Rescue 911
19944 ratings so farGottlieb
World Challenge Soccer
1994Gottlieb
Gladiators
19932 ratings so farGottlieb
Street Fighter II
19933 ratings so farGottlieb
Tee'd Off
19933 ratings so farGottlieb
Wipe Out
1993Gottlieb
Cue Ball Wizard
199293/100 (5)Gottlieb
Operation: Thunder
1992Gottlieb
Super Mario Bros.
19924 ratings so farGottlieb
Super Mario Bros. Mushroom World
199269/100 (6)Gottlieb
Cactus Jack's
19912 ratings so farGottlieb
Car Hop
19911 rating so farGottlieb
Class of 1812
19914 ratings so farGottlieb
Hoops
19911 rating so farGottlieb
Surf 'n Safari
19913 ratings so farGottlieb
Deadly Weapon
19902 ratings so farGottlieb
Silver Slugger
1990Gottlieb
Title Fight
1990Gottlieb
Vegas
19901 rating so farGottlieb
Caribbean Cruise
1989International Concepts
Night Moves
19891 rating so farInternational Concepts
Spring Break
19871 rating so farGottlieb
Q*Bert's Quest
19832 ratings so farGottlieb
Rack 'Em Up
1983Gottlieb
Ready...Aim...Fire!
19834 ratings so farGottlieb
Royal Flush Deluxe
19833 ratings so farGottlieb
Super Orbit
19831 rating so farGottlieb
Caveman
19822 ratings so farGottlieb
Devil's Dare
19823 ratings so farGottlieb
Punk!
19821 rating so farGottlieb
Rocky
19821 rating so farGottlieb
Striker
19821 rating so farGottlieb
Force II
19814 ratings so farGottlieb
Mars God of War
1981Gottlieb
Volcano
1981Gottlieb
About
David Moore was a prolific pinball artist active primarily through the 1980s and early 1990s, best known for his vibrant backglass and playfield designs at Gottlieb (later Premier Technology). He worked on over 30 games, including Devil’s Dare, Rocky, Cactus Jack’s, and the licensed Super Mario Bros. pinball—Gottlieb’s first to feature a dot-matrix display. Moore’s style often blended soft airbrush techniques with bold thematic storytelling, giving each game a distinctive look while reinforcing its gameplay theme. During an era when video games were eclipsing traditional amusements, his eye-catching art helped keep pinball visually competitive and engaging.
Beyond his creative output, Moore played a key role in adapting to industry shifts. When Columbia Pictures sold off Gottlieb’s pinball division in 1984, he stayed on as the company reformed as Premier, providing crucial continuity and art leadership. His willingness to tackle licensed projects—such as Rocky and QBert’s Quest*—demonstrated his versatility, while his meticulous detailing bolstered player immersion. Many of his titles, like Class of 1812, are now cult favorites, prized for their quirky, well-integrated artwork.
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