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Bro, do you even talk pinball?

BDYETP 88: Avatar vs. X-Men | Interview with Josh Kugler of AP/Multimorphic

Podcast2 hr 20 min listenBy Buffalo Pinball

Bro, do you even talk pinball?

2 hr 20 min

Summary

Josh Kugler on AP's early games, design philosophy, and licensing strategy from homebrew to commercial pinball.

Josh Kugler, formerly of American Pinball and currently at Multimorphic, discusses his career trajectory from homebrew pinball to commercial game design. He details the rapid development of Houdini (AP's debut, 4 months from concept to prototype), the challenges of Hot Wheels licensing and COVID-impacted launch, and American Pinball strategic pivot toward licensed themes to improve market appeal. The conversation covers design philosophy emphasizing balance between casual and competitive players, the Oktoberfest art direction misstep, and industry dynamics around theme selection and licensing costs.

From the creator

Catching up on all things pinball, including: - Interview: Josh Kugler, lead programmer for The Princess Bride at Multimorphic and Former Director of Software Engineering at American Pinball - Stern announces The Uncanny X-Men - JJP Announces Avatar: The Battle for Pandora - Spooky moves again - Sushi Mania - first look! - Jaws: The Revenge - Alice in Wonderland Teasers - Vector Pinball - Mods you don't need - Game room updates - Topper Talk Ep. 24 All your viewing/listening options: Have a question you want us to answer on the show?

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