DoDonPachi Resurrection Reignite: Input lag test. Recorded at Raccoon City Arcade.
DoDonPachi Resurrection Reignite: Input lag test. Recorded at Raccoon City Arcade.
Not much to shout about but since I spent all night building the LED circuit I thought I'd take it for a spin. - Sanwa stick - Brook UFB - Aimos USB switcher - Genki Covert Dock...
Highlights
- DoDonPachi Resurrection Reignite played well subjectively but felt slower than the original when played side-by-side
- Input latency measurements show the original DoDonPachi is slightly, slightly faster than Reignite
- The practical input lag difference between OG and Reignite is completely immeasurable/negligible on the test setup
- Blue Revolver serves as a reference game because it does not have input lag spread across frames
Notable quotes
“it played pretty well, you know, and I thought that and I played the OG a couple of just a couple of weeks ago. And I thought to myself, it's just like the OG felt slower.”
“at the end of the day, it's completely immeasurable on this particular setup, the input lag and the OG is actually slightly, slightly faster.”
Entities
- Blue Revolver· game
- DoDonPachi (Original)· game
- DoDonPachi Resurrection Reignite· game
- Michael· person
- Schmup Junkie· person
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