
200 episodes tracked since 2019 about →
Ep 126: Working in Tandem with Bug and Luke
PodcastAnalysis updated 3d ago1 hr 6 min listen
Bug and Spooky Luke join us to talk about Spooky's new games!
Highlights
- Looney Tunes and Texas Chainsaw Massacre were designed in complete tandem from the start, not sequentially, with separate development teams for each theme's code and rules.
- Spooky deliberately chose both Looney Tunes and Texas Chainsaw Massacre together to avoid appearing to abandon horror themes after Scooby-Doo.
- Licensing is significantly easier for pre-1983 properties because actors and likeness rights were less rigorously protected before a 1982 lawsuit that changed IP protections.
- Spooky plans five game releases in the upcoming year.
- Brad Duke, the Looney Tunes playfield artist, previously designed nine full pinball machine concepts while working at Deep Root before reaching out to Spooky.
- Spooky maintains three pricing tiers (Standard, mid-tier, Collector's Edition) but Standard represents a very small percentage of sales and is the most limited model.
- Pre-orders are operationally crucial for Spooky's manufacturing efficiency, allowing them to plan production schedules and maintain full-time employment for 12-14 months.
- The game layout for Looney Tunes and Texas Chainsaw Massacre produces production runs of approximately 888 pieces each, totaling around 1,776 units combined.
Notable quotes
“If both sides don't realize, we did our job.”
“When people make a purchase with us, I take that as like you're kind of making an investment or a contribution to the company for us to be able to come back and continue to make the themes that you want to see.”
“We don't wake up in the morning and do this so that we can upset people. That's not on our radar.”
“This is a rough sketch... the lack of direction he still required was just so impressive. He just ran with everything and understood it.”
“We're not going to throw anyone that comes to us and is like, 'Hey, I want to work on this.' We're not just going to throw people out right away. We're going to hear them out and see their stuff.”
“in every single film reel, you can see an iconic moment from the 30, 40 years that we're pulling from the show on the playfield.”
“if you're just selling one model of a car, you're going to drop out the people who want a higher version of it and also the people who want a lower version.”
Entities
- Deep Root Pinball· company
- Flippin' Out Pinball· company
- Spooky Pinball· company
- Warner Brothers· company
- Halloween· game
- Looney Tunes· game
- Rick and Morty· game
- Scooby-Doo· game
- Texas Chainsaw Massacre· game
- Brad Albright· person
- Brad Duke· person
- Bug· person
- Elwin· person
- Jack Danger· person
- Jeff Zornow· person
- Josh Roop· person
- Matt Frank· person
- Pat Lawlor· person
- Scott Larson· person
- Spooky Luke· person
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