Ep 164: Stern's King Kong Pinball with Keith Elwin
Keith Elwin's 6th Cornerstone, King Kong is finally here. We're going through Stern's latest release with Keith to give you all the details
Kineticist’s take
Keith Elwin reveals King Kong design philosophy, mechanics, and unlicensed creative freedom on release day.
Synopsis
Keith Elwin discusses the release of King Kong: Myth of Terror Island, Stern's unlicensed public domain adaptation featuring artwork by Greg Ferris, Kevin O'Connor, and Jeremy Packer. The game includes extensive mechanical features (Kong sculpt, gong, log diverter, airplane, spider with magnet, subway lock), creative wire form shot sequences, and a rule set centered on climbing the Empire State Building, island modes, and multiple multiballs. Elwin explains design philosophy around unlicensed freedom versus narrative constraints, mechanical trade-offs, and the influence of George Gomez in pushing for ambitious features.
Entities
- AC/DC· game
- Avengers Infinity Quest· game
- Bond 60th Anniversary· game
- Congo· game
- Data East King Kong· game
- Godzilla· game
- Iron Maiden· game
- Jaws· game
- Jurassic Park· game
- King Kong: Myth of Terror Island· game
- Flippin' Out Pinball· organization
- George Gomez· person
- Greg Ferris· person
- Jeremy Packer (Zombie Yeti)· person
- Josh Roop· person
- Keith Elwin· person
- Kevin· person
- Kevin O'Connor· person
- Scott Larson· person
- Sebastian· person
