Pinball 2000 Part 2 - Featuring George Gomez
PodcastAnalysis updated last month1 hr 39 min listen
The one that we have been waiting for....featuring George Gomez!
Kineticist’s take
TL;DR
Gomez recounts Pinball 2000's origin: CEO pressure, mirror optics, and a garage prototype that saved the technology.
Synopsis
George Gomez, legendary Stern/Williams designer, discusses the genesis and development of Pinball 2000 technology on Fresh A Pinball Podcast. He details how a CEO-mandated innovation meeting in 1998 led him and Pat Lawlor to develop the mirror-and-video playfield concept as an alternative to John Papaduke's bulky CRT-in-backbox design. Gomez describes the three-week prototype phase, the technical inspiration from 1970s arcade cabinet design, and how the patent on virtual-to-real object interaction became central to the Pinball 2000 platform.
Entities
- Dave Nutting and Associates· company
- Midway· company
- Williams Electronics (Williams/Midway)· company
- Baby Pac-Man· game
- Cosmic Cruiser· game
- Fast Break· game
- Granny and the Gators· game
- Monster Bash· game
- Pinball 2000· game
- Revenge of Mars· game
- Space Invaders· game
- Fresh Pinball Podcast· organization
- George Gomez· person
- John Papaduke· person
- Kenny Fedesna· person
- Kyle, Corbin, Zach· person
- Larry DeMar· person
- Lyman Sheets· person
- Neil Nicastro· person
- Pat Lawlor· person
- Steve Ritchie· person
- Amiga 1000· product
- Johnny Mnemonic· product
- WPC 95· product
- Deluxe Paint Animation· software
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