
- 24
- Games
- 1994
- First game
George Gomez is a renowned figure in pinball and arcade gaming, celebrated for blending inventive mechanics with player-focused design. Beginning his career at Bally/Midway, he contributed to classics like Spy Hunter and Tron before…
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On Kineticist“Batman Would Never Say That”: George Gomez on Designing Around Licensor LimitationsGames

Monster Bash
199894/100 · 17 ratingsWilliams
James Bond 007
202292/100 · 44 ratingsStern
Batman 66
201691/100 · 7 ratingsStern
Corvette
199491/100 · 5 ratingsBallyAlso Concept

Playboy
200290/100 · 10 ratingsSternAlso Mechanics, Concept

Deadpool
201890/100 · 30 ratingsStern
Lord of the Rings
200388/100 · 10 ratingsSternAlso Mechanics

The Sopranos
200588/100 · 6 ratingsSternAlso Concept

Revenge From Mars
199980/100 · 12 ratingsBally
NBA Fastbreak
199776/100 · 5 ratingsBallyAlso Concept

Pokémon
202673/100 · 5 ratingsStern
Star Wars (Home Edition)
201966/100 · 5 ratingsStern
Medieval Madness
199796/100 · 26 ratingsWilliamsMechanics only

Black Knight: Sword of Rage
201978/100 · 12 ratingsSternArt only

Batman
20104 ratings so farStern
Beatles
20184 ratings so farStern
Johnny Mnemonic
19952 ratings so farWilliams
Spider-Man (Home Edition)
20162 ratings so farStern
Transformers
20112 ratings so farStern
Heavy Metal
20201 rating so farStern
Supreme x Stern
20181 rating so farStern
The Avengers
20121 rating so farStern
Avengers the Pin
2013Stern
Transformers The Pin
2012Stern
About
George Gomez is a renowned figure in pinball and arcade gaming, celebrated for blending inventive mechanics with player-focused design. Beginning his career at Bally/Midway, he contributed to classics like Spy Hunter and Tron before transitioning to pinball in the early 1990s. At Williams, he tackled bold projects such as Corvette and Johnny Mnemonic, where he introduced groundbreaking features like the “Cyberglove.” His crowning achievement at Williams was Monster Bash (1998), one of the era’s most beloved titles, exemplifying his flair for smooth gameplay, humor, and thematic integration.
After co-developing the hybrid Pinball 2000 platform, Gomez moved on to leadership roles at Midway and later Stern Pinball. In his current position as Chief Creative Officer at Stern, he has overseen the evolution of pinball technology—advancing from dot-matrix displays to high-definition screens and online connectivity—while designing best-selling machines like The Lord of the Rings, Batman 66, and Deadpool. Whether bridging analog with digital or fostering top-level talent, George Gomez stands as a key innovator whose influential career trajectory continues to shape the future of pinball.
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Original Designs
Credited as the original designer of the game these remakes are based on, not for work on the remake.
Kineticist Articles
Around pinball
VideoGeorge Gomez discusses Pinball design.YouTube
VideoJust Another Pinball InterviewYouTube- PodcastTOPcast Episode 40 with George Gomezpinrepair.com
PodcastSilverball Chronicles Ep 14Episode SummaryGeorge Gomez has created some of the most well received pinball machines our hobby has ever seen. He got his big break with Williams Pinball, but the current Executive Vice President…The Pinball Network
PodcastSilverball Chronicles Ep 26Episode Summary George Gomez is the Creative Architect of pinball as we know it today. Without our Homie Gomie (trademark Zach Meny), Stern Pinball would not be the creative studio it is toda…The Pinball Network
PodcastHead2Head Pinball Podcast Episode 58 - George GomezWe have a Patreon now if you want to be apart of that - https://www.patreon.com/head2headpinballWebsite - http://www.head2headpinball.com/Facebook - https://...YouTube
ArticleThe Pinball Chick InterviewYou don’t always get what you deserve. George Gomez deserves to be a household name. He’s a certifiable legend, responsible for tens of millions of dollars in coin-drops over the last f…The Pinball Chick
ArticleGeorge Gomez – Chief Creative Officer at Stern Pinball – takes us inside the design of the firm’s new James Bond machines | Mojo NationStern Pinball’s Chief Creative Officer, George Gomez, discusses.Mojo Nation
ArticlePinball HeroesI can appreciate there are guys with their place in the decades of pinball history, like last week's Pinball Heroes interview with Roger Sh...thepinballblog.com
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