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George Gomez

Design · Concept · Mechanics

Stern, Chicago Gaming, Bally, Williams · 1994–present

24
Games
1994
First game

George Gomez is a renowned figure in pinball and arcade gaming, celebrated for blending inventive mechanics with player-focused design. Beginning his career at Bally/Midway, he contributed to classics like Spy Hunter and Tron before…

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On Kineticist“Batman Would Never Say That”: George Gomez on Designing Around Licensor Limitations

Games

About

George Gomez is a renowned figure in pinball and arcade gaming, celebrated for blending inventive mechanics with player-focused design. Beginning his career at Bally/Midway, he contributed to classics like Spy Hunter and Tron before transitioning to pinball in the early 1990s. At Williams, he tackled bold projects such as Corvette and Johnny Mnemonic, where he introduced groundbreaking features like the “Cyberglove.” His crowning achievement at Williams was Monster Bash (1998), one of the era’s most beloved titles, exemplifying his flair for smooth gameplay, humor, and thematic integration.

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Original Designs

Credited as the original designer of the game these remakes are based on, not for work on the remake.

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