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Episode 61: The Golden Age of Pinball: Is It Happening RIGHT NOW?
Are we living in the golden age of pinball right now? In this episode, we dive into one of the biggest questions in the pinball hobby: is modern pinball better than ever, or are we just caught up in...
Highlights
- Ralph entered the pinball hobby approximately 5 years ago during the Godzilla Expo (first post-COVID), immersed in the LCD/code-heavy era
- Modern pinball shifted to software-heavy design around 2005 onward, not as a conscious removal of mechs but as modernization with more CPU/memory from LCD screens
- Transformers Optimus Prime transformer mechanism didn't make it to production due to reliability issues, confirmed by George Gomez and Stern at Northwest gaming show
- John Wick received complete code overhaul, making it a vastly different experience than original release despite same physical playfield
- Dune's popularity stems from deep code, layout uniqueness, and thematic integration (soundtrack, video assets, callouts) rather than mechanical complexity
- Transformers game sales appear to be struggling, with Ralph expressing concern about launch momentum and downstream sales impact
- Spooky games Evil Dead and TNA represent different design philosophies: Evil Dead code-heavy with selective mechs, TNA simplistic layout with strong shot flow
- Stern releases 4-5 games per year, creating market saturation where launch momentum is critical to success
Notable quotes
“I entered the hobby about I think it's about five years ago now... when Godzilla was at Expo. So it was the first Expo back from COVID... I was entering the era of LCD based games... it was very code heavy, very shot and code heavy, progression, deep rule sets.”
“The progression part of it is what keeps me coming back to the game, not necessarily the one mech... I spend a considerable amount of time in my life playing pinball. So I kind of crave that deeper rule set, the progression.”
“I don't really view the non-loaded game argument... Of course I like mechanisms... But at the same time, there's a lot of code in that game too... Modern pinball is more software heavy. That's kind of how I feel what modern pinball is.”
“I think when people like, I don't know, like fight against modern pinball, I mean, look at Dune. People love Dune. What's really the only mech in Dune? It's the worm... But people love that game because the layout's unique. The code has become really awesome.”
“I think a mech can make a game more interesting, but I don't think it has to be packed with a ton of stuff, at least for me and what I like... the flow of John Wick is pretty awesome... Elliot Eismin first game. I really do enjoy that game.”
“I feel like I embraced what pinball was at the time I entered the market... when I don't have like this different reaction to something like, oh my gosh, just one thing doesn't do this thing, it doesn't mean as much to me because shots flow and all the thematic stuff, the soundtrack, the callout, that's – like that whole package all together is what makes me enjoy pinball.”
“George Gomez made a statement that he said it wasn't reliable. And then at that Northwest gaming and pinball show within the seminar, they said it wasn't reliable, so they couldn't get a production-ready version of it. That's what they're saying.”
“I'm not hearing good things about the sales of the game. And that's unfortunate because maybe it'll pick up steam later... Stern with four, sometimes five a year. It's just, it's just there's so much that I think there's another game coming right around the corner.”
“If I press the start button and it said Autobots roll out and he went from truck to standing or whatever, even if he just did that, I would be amped on that because that was a childhood thing for me... But it's not in the game. It didn't make it for whatever reason.”
“The shot it not like a super super unique layout but it is pretty unique so I like that... The shots are satisfying... but it is lacking on the Autobot side. The Autobots don't do anything in the game.”
Entities
- Flippin Out Pinball· company
- Jersey Jack Pinball· company
- Spooky Pinball· company
- Stern Pinball· company
- Northwest Gaming and Pinball Show· event
- Beetlejuice (game)· game
- D&D (game)· game
- Dune (game)· game
- Evil Dead (game)· game
- Godzilla (game)· game
- Jaws (game)· game
- John Wick (game)· game
- Metallica (game)· game
- Pokemon (game)· game
- TNA (game)· game
- Transformers (game)· game
- Pinside· organization
- Triple Drain· organization
- Elliot Eismin· person
- George Gomez· person
- Jeff (Dirty Pool)· person
- Kim· person
- Retro Ralph· person
- Electric Bat· venue
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