Skip to content

The Great British Pinball Podcast Episode 16! - SPECIAL XMEN EDITION

PodcastAnalysis updated 2mo ago1 hr 6 min listen
The Great British Pinball Podcast
38 episodes tracked since 2023View profile
Follow

See their latest in your Following tab

Copied!
From the creator

Send us Fan Mail Scott and Neil talk about Neil's trip to Chicago including a trip to Stern HQ and PAPA21!

Kineticist’s take

TL;DR

Neil McRae plays unreleased X-Men at Stern factory; praises innovative mechanics and shot design.

Synopsis

Neil McRae visited Stern Pinball's Chicago factory during Papa 21 and played the unreleased X-Men pinball machine for approximately one hour. He and co-host Scott Rundell discuss the game's exceptional shot design, innovative mechanical features (including a clever ball-locking finger mechanism and destructible ramp), and overall playfield flow, which Neil compares favorably to classic Williams/Bally-era games. Neil expresses strong confidence that X-Men will become a top-tier game despite initial community perception of X-Men as a niche license.

Highlights

  • X-Men playfield has significantly more creative shot design and ball paths than previous recent Stern releases at similar price points
  • X-Men uses a tiny mechanical finger (not a magnet) to lock the ball at the left ramp, which is difficult to see but highly functional
  • The game features a ramp mechanism where a finger flicks the ball back down the ramp, blocked by a sentinel hand finger that flicks it back again
  • Seth Stern is implementing customer-centric design improvements, including easier ball insertion on home games without removing glass
  • X-Men playfield feels wider than it looks in photos due to Jack Danger's design choice to move the game sideways, integrating plunge lane into outlane
  • X-Men is the first Stern game in recent memory to create genuinely innovative mechanical magic rather than iterating on known mechanics
  • The game's prototype had no ball sticking issues, lost ball confusion, or mechanical glitches, unlike some other manufacturers' production releases
  • X-Men Pro and LE versions have no significant gameplay factor differences

Entities

  • Stern Pinball· company
  • Papa 21· event
  • Pinball Expo· event
  • Deadpool (pinball)· game
  • Godzilla (pinball)· game
  • High Speed 2: The Getaway· game
  • John Wick (pinball)· game
  • Jurassic Park (home edition)· game
  • Paragon (pinball)· game
  • Stranger Things (pinball)· game
  • Venom (pinball)· game
  • X-Men (pinball)· game
  • Great British Pinball Podcast· organization
  • George Gomez· person
  • Jack Danger· person
  • Keith Elwin· person
  • Mark Wehner· person
  • Neil McRae· person
  • Nick Wehner· person
  • Scott Rundell· person
  • Seth Stern· person
  • Steve Ritchie· person
  • Insider Connected· product
Comments