The Great British Pinball Podcast Episode 33
The Great British Pinball Podcast
1 hr 11 min
Summary
GB Pinball hosts discuss community burnout, Pinball at the Beach, and early impressions of Beetlejuice and D&D.
Scott Rundell and DOMINO Pinball: Neil McRae discuss burnout from CPR playfield restoration work and community event organization, share experiences from Pinball at the Beach show in Florida (including a hotel cockroach incident), review early code on Beetlejuice and Dungeons & Dragons, and discuss Back to the Future licensing status and personnel changes.
Highlights
- Scott is quitting CPR playfield restoration work due to quality issues and loss of enjoyment
- Spooky had approximately 10 Beetlejuice machines at Pinball at the Beach, plus every Spooky game ever made
- Stern displayed nearly 200 machines at Pinball at the Beach, representing most games made since Stern Pinball founding
- The Walking Dead (Pro) remastered has minimal new code but plays significantly better than original
- Dungeons & Dragons has not yet reached version 1.0 code and has had serious release bugs
- Mel (Dutch Pinball employee) has left the company to pursue other opportunities
- Dutch Pinball is still working on Back to the Future but lacks complete licensing (missing 2 of 4-5 required license components)
- Beetlejuice features a moving ball lock mechanism (sofa) during day-old mode, requiring care during machine setup
- Beetlejuice topper requires removal to fold the backbox, similar to Evil Dead
- Neil and Phil (likely Phil Waldron) have reconciled differences and will collaborate on Stall Ball tournament
In this episode
Games, people and makers The Great British Pinball Podcast talks about, linked to their pages.

Back to the Future
Data East
Beetlejuice
Spooky Pinball
Evil Dead
Spooky Pinball
The Walking Dead Remastered
Stern
People
Makers
Send us Fan Mail Neil and Scott return for a post xmas post PATB; Covering BeetleJuice and the wider stuff of pinball - plus a old event comes back to life.

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