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Episode 124 - Best Game Ever: BRAM STOKER'S DRACULA

Podcast1 hr 2 min listen
Wedgehead Pinball Podcast
121 episodes tracked since 2023View profile
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Kineticist’s take

TL;DR

Wedgehead argues Bram Stoker's Dracula is the best pinball ever made, showcasing peak 90s design.

Synopsis

Wedgehead A Pinball Podcast hosts discuss why Bram Stoker's Dracula (1993) is 'the best game ever,' covering its design pedigree (Barry Oursler with Mark Sprenger co-design), thematic execution, iconic red DMD, animations, sound design including Tim Kitzrow memorable callouts, and purposeful layout featuring a tough three-bank in the center playfield. The episode positions BSD as a masterclass in 1990s Williams design philosophy and theme integration.

Highlights

  • Bram Stoker's Dracula sold 6,800 units
  • The red DMD coating is an iconic feature of BSD and should not be replaced with color DMDs
  • Keanu Reeves and Winona Ryder likenesses were on prototype stacked sling plastics but were pulled from shipped games
  • The game was designed concurrently with the film's production, based on a script shared by Roger Sharpe to Barry Oursler
  • Mark Sprenger did art on multiple Williams games and this was his only design or co-design credit
  • The three-bank target in the center 'bozo zone' is the defining feature of the layout and why it's great design
  • Not many modern designers use three-bank targets like Barry and Steve Ritchie did in classic games
  • The 90s licensing approach allowed enjoyment without knowing source material, unlike modern games with heavy clip integration

Entities

  • Williams· company
  • Bram Stoker's Dracula· game
  • Wedgehead Pinball Podcast· organization
  • Barry Oursler· person
  • Francis Ford Coppola· person
  • Gary Oldman· person
  • Keanu Reeves· person
  • Mark Sprenger· person
  • Paul Heitsch· person
  • Roger Sharpe· person
  • Steve Ritchie· person
  • Tim Kitzrow· person
  • Winona Ryder· person
  • Zofia Bil· person
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