James Bond 007 brings George Gomez's career full circle. The layout and some rules of the game heavily resemble his design debut in Corvette, a personal favorite game of mine, but after 30 years of video game and pinball development, this game perfectly demonstrates his evolution as a designer.
Released in 2012, AC/DC was one of the first games to come in three differing versions (Pro, Premium, LE), and marked a shift towards simpler layouts and more straightforward rulesets which secretly harbor extreme strategic depth.
Godzilla, inspired by the iconic 50s and 60s entries of the famous Kaiju franchise, was released in late 2021 to almost instant acclaim from players of all skill levels, providing a wide range of challenges and implementing deep rules that aren’t required to understand to enjoy the game.
Based on the Sam Raimi trilogy of Spider-Man films, this game hit the scene to coincide with the release of 2007’s Spider-Man 3. Spider-Man by Stern Pinball is considered one of the greatest DMD-era pinball machines of all time.
James breaks down the rules and strategy for Bally's Black Rose. It’s a great theme, has great music and callouts, and has a bunch of great rules and shots which lead to big payoffs should you manage to overcome this game’s tricky design.
This is a late-game guide for The Simpsons Pinball Party, and it assumes that you understand the main objectives available to you at the game’s outset, such as how to start modes, lock balls, and the like. If you’re new to the game, I advise you check out this beginner’s guide first.
Mata Hari is a quick-playing game, a classic Solid State, and a very simple pinball machine that relies heavily on masterful flipper control. Learn the secrets to a high score in this tutorial.