We salute the Master of Flow with this career retrospective, highlighting his most celebrated, iconic, and impactful contributions to pinball across multiple generations.
Pokémon, Sonic and Fallout weren't pinball's first video game themes. Here, solar_espeon looks back at the ones that came first, from a Space Invaders that looked more like Alien to the Zelda game that became Gladiators.
Ted Zale designed for Bally from 1963 to 1973. Here, we look back at eight of his machines and what each one introduced, from lock-and-release multiball on Star-Jet to the Balligator on Nip-It.
Dolly Parton passed away on August 25 at the age of 80. solar_espeon looks back at the 1979 Bally game that carried her name, the backglass her team sent back for a redraw, and how it plays.
The ten best electromechanical games ever made, as rated by users of the Internet Pinball Database. solar_espeon runs down what makes each one great, from Gottlieb's drop-target classics to a surprise #1 from Williams.
IPDB.org has been the pinball community's go-to database for over two decades. But the data tells a troubling story: database updates are down 93% since 2020, 71% of major pinball releases since 2020 are missing entirely, and search visibility has collapsed.
Let's go Around the Playfield with Pinball Geoff Harvey. In this conversation, I wanted to learn more about Geoff’s history with pinball, what’s kept him engaged with the hobby for so long, and see if we could get some insight into the state of modern pinball relative to its past.
In the world of pinball, particularly modern pinball, there tends to be a relatively consistent layout to the lower playfield. This structure of design is commonly referred to as the “Italian Bottom”, but a lot of people do not fully understand what that entails. Indeed, individual definitions can v