Gigi

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Gigi Game Info

The Gigi pinball machine, produced by D. Gottlieb & Co. in December 1963, is a single-player electro-mechanical game designed by Wayne Neyens, with artwork by Roy Parker. 

Gigi is a pinball machine manufactured by D. Gottlieb & Co. in 1963. Concept by Wayne Neyens. Design by Wayne Neyens. Mechanics by Wayne Neyens. Art by Roy Parker. Animation by Wayne Neyens.
Primary manufacturer:
D. Gottlieb & Co.
Year:
1963
Preferred Dealer:
Flip N Out Pinball
IPDB
OPDB Group ID:
43ek
Remake manufacturer:
Other manufacturer:
Tags:
Game type:
Electro-Mechanical
Display type:
Reels
Players:
1

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Gigi Photos

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Flyers & Promo Media

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Gigi Design Team

Concept:
Wayne Neyens
Design:
Code:
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Mechanics/Electronics:
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Sound:
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Music:
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Callouts:
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Gigi Rules

Quickie Version:

UTAD; try to complete each color set of bumpers.

Go-to Flipper:

Balanced

Risk Index:

Very High; critical to get ball into upper portion of playfield

Skillshot(s):

Graze the top of the yellow #4 bumper, then hit the #3 or #5 bumper on the way down after that.

Full Rules:

Rarely used due to it’s high luck level, Gigi is all about completing either set of bumpers on a single ball. This gives you an end-of-game (not end-of-ball!) bonus; 100 for one set, 200 for 2 sets, 300 for 3 or more sets. Bumpers reset each ball; 6 out of 7 of each color on all five balls gets you zero bonus. Strategy is super simple: thread the needle between the 2-3, 3-4, 4-5 or 5-6 red bumpers as often as you can and nudge for maximum bumper action before the ball falls back down. Ignore the 5 green rollovers. When the ball is up top, try to get some hits on the stand-up targets above the yellow #2 and #6 bumpers. Draining “correctly” is important; the outlanes score 100, the center nada. You can win or lose a game with side drains. Key feeds: the rolls out of the two side lanes.

via Bob's Guide

How to Play Gigi

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Gigi Gameplay Video

Gameplay Discussion & History

Mods and Toppers

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