The Space Race pinball machine, produced by Recel S.A. in 1977, is an electro-mechanical game with a space-themed aesthetic.
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Quickie Version:
Targets all day; complete the drop targets, then shoot the center standup target behind them for double bonus, then keep bashing targets.
Go-to Flipper:
Balanced
Risk Index:
Very High
Skillshot(s):
Either of the top angled lanes.
Full Rules:
This and Dragon [the EM, not the SS] are two games that have a completely different “feel” to them - - heavy. As on many EMs, Double Max Bonus is your goal here. Advance bonus with drop targets and the standup targets behind them. Double your bonus when you finish the drop targets and then hit the center of the five standup targets behind the drops. That also resets the drop targets. Ball control: balls coming through the two inner return lanes will be moving too slowly to transfer; you’ll have to cradle or flip away. Watch out on the return lane / outlane setup here: the divider between the two return lanes is higher than the one between the middle lane and the outlane, so balls that bobble off it are predisposed to drain unless nudged.
via Bob's Guide