Contra

Status:
Wanted
Rank:
241
  • Other:
  • Peak Rank:
    221
Rank Change:
19
User Hype Score:
0
Hype logged.
Oops! Something went wrong while submitting the form.
Contra is a run-and-gun video game franchise created by Konami in 1987, known for its side-scrolling action, two-player cooperative gameplay, and notoriously high difficulty. The franchise's emphasis on frenetic shooting action, memorable boss battles, and iconic 1980s arcade aesthetics could translate to fast-paced multiball modes and varied mechanical toys representing the series' military hardware and alien enemies.

Hype Metrics

Franchise Age

Origin:
1987
Age (years):
39

Nostalgia Factor

Nostalgia Score:
64
Nostalgia Rating:
Peak

Cultural Pulse

Wikipedia 7-day views:
Culture Rating:
Trendline:

Contra Pinball Theme

Contra is a run and gun video game franchise that debuted in 1987 as an arcade game developed and published by Konami. The series achieved its greatest cultural impact with its 1988 Nintendo Entertainment System adaptation, which became one of the most iconic titles of the 8-bit era. Known for its extreme difficulty, two-player cooperative gameplay, and the famous Konami Code cheat that granted players extra lives, Contra has maintained a devoted fanbase for over three decades. The franchise centers on elite soldiers Bill Rizer and Lance Bean as they battle alien invasions and terrorist organizations, featuring side-scrolling action mixed with pseudo-3D base infiltration sequences. The original game and its sequels have influenced countless action games and remain cultural touchstones for players who grew up during the NES generation.

Pinball enthusiasts have identified Contra as a compelling theme for pinball machine adaptation, with the property appearing on community wish lists alongside other classic 1980s action franchises. Discussion among pinball fans highlights the franchise's strong audiovisual identity and gameplay variety as natural fits for the medium. Community members have specifically praised Contra's soundtrack as immersive and high-energy, describing the music as killer and noting its enduring appeal. The frenetic pacing of Contra gameplay translates well conceptually to pinball's rapid-fire action, with fans suggesting the theme would create an energetic and intense playing experience.

A Contra pinball machine offers numerous design possibilities that leverage the franchise's memorable elements. Proposed mechanical features include turrets, tanks, mortars, and moving platforms inspired by iconic game levels, with particular attention to the giant shooting wall from the first stage. Visual opportunities include the series' distinctive red aesthetic, military hardware, and alien enemy designs. An LCD screen could display various boss characters from across the franchise, adding variety to gameplay objectives. The cooperative nature of the original games could translate into team-based scoring modes or multiplayer features. The franchise's legendary difficulty could inform progressive challenge structures, while power-up mechanics from the games, such as spread guns and rapid fire weapons, provide natural multiball and jackpot metaphors that would resonate with both pinball players and Contra fans.