Spooky Announces Halloween Pinball!

Spooky Announces Halloween Pinball!
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Spooky Announces Halloween Pinball!
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Spooky Announces Halloween Pinball!
Published on
July 5, 2021
Updated on
July 5, 2021
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Halloween is the newest creation from Spooky Pinball! Below is an in-depth overview of the machine, and a dive into the features and rules – check it out!

Overview of Halloween Pinball

Who's Who

  • Game Design: Koris Barloff…?
  • Game Animations: Ryan Policky
  • Game Code: David Fawzma
  • Licensing: David “Bunyip” Van Es
  • Artwork: Jason Edmiston
  • Rules: Bug Emery and David Fawzma
  • Engineering: Spooky Luke
  • Wiring/Nasty Nuts and Bolts: AJ
  • Custom Music: Matt “Count D” Montgomery
  • Sculpts: Matt Reister

Price, Production, Availability

Collector’s Edition:

  • $8,995
  • Built First
  • $2,000 Initial Payment

Blood Sucker Edition:

  • $7,995
  • Built Second
  • $1,500 Initial Payment

Standard Edition:

  • $6,995
  • Built Last
  • $1,000 Initial Payment

Production for all editions combined is limited to 1,250. There is no limit on the number of Collector’s Editions, Blood Sucker Editions, or Standard Editions within that 1,250 limit – customers will decide the total number of each edition.

Production is scheduled to begin immediately and is planned to be completed within 18 months.

To order your Halloween pinball machine, visit shop.spookypinball.com – sales will open up for Spooky Fang Club members on Wednesday July 7th at 9:00am Central!!

Note: to become a Fang Club member, click here!

Features of Halloween Pinball


  • 7 pinballs
  • Dual Inlane Lifters
  • Triple interactive Michael Hedge Toy
  • Four Custom Stainless Ramps
  • Judith Meyers Tombstone Drop Target Ball Lock
  • Lighted Jack-O-Lantern Drop bank
  • Three upper Playfields
  • One Playable Smith’s Grove Sanitarium Playfield
  • One Playable House Playfield
  • One Passive Playfield
  • 360 Degree LED Flashers
  • Sculpted Pumpkin with 360 LED Flasher inside
  • Custom Metal Ball Drop Down Mech
  • Dual Spinner Loop (on the House Playfield)
  • 150 Interactive RGB Lighting
  • Upper Playfield RGB Strip Lighting
  • Seven Physical Ball Locks


  • Clear plastic protectors
  • Interior graphics
  • Knocker kit installation
  • Shaker kit installation
  • Interactive RGB speaker kit and standard grill
  • Target decals
  • Coin box and lid
  • Powder coated to match bill acceptor ready door (bill acceptor not included)
  • Custom metallic flake powder coat
  • Blood Sucker Edition numbered plaque
  • Flipper button protective armor


  • Orange plastic protectors
  • Interior graphics
  • Knocker kit installation
  • Shaker kit installation
  • Coin box and lid
  • Target decals
  • Interactive RGB speaker kit and custom grills
  • Powder coated to match bill acceptor ready door (bill acceptor not included)
  • Custom gold vein powder coat
  • Custom laser cut side rails
  • Collector’s Edition numbered plaque
  • Custom interactive lighted licensed topper
  • Custom sculpted shooter rod
  • Additional licensed decorative toy

Rules and Code

NOTE: Subject to change.

Skill Shot

Use flippers to change location of skill shot. Then launch and shoot fast!

Hedge Multiball

Lock a ball behind each hedge to start Hedge Multiball. Reveal Michael behind each hedge by shooting the left ramp, then hurry to shoot Michael Jackpots!

Shoot the Michael Super Jackpot to complete mode.

Sanitarium Mode

Shoot the right ramp to get to the Smith Grove Sanitarium Playfield, then shoot the scoop to start Sanitarium Mode. Complete all red lit shots for Michael to escape! Then gather patients for Super Jackpot.

House Mode

Qualify House Mode when Hedge Multiball and Smith Grove Sanitarium have been visited, then shoot the center ramp twice to start House Mode.

Now get to that uppermost playfield! Complete orbits to battle Michael and shoot the balcony to win!

TIP: Hold the flipper on the upper playfield orbit for a wicked combo!

Pumpkin Modes

Start Pumpkin Modes by shooting either left or right orbit and clear the center drop target bank, then shoot the pumpkin to start mode.

Follow directions and shoot lit shots to help Michael get victims or help Laurie Strode escape!

Play and fully complete all Pumpkin Modes to light Jack-O-Lantern Multiball.

Boogeyman Mini-Wizard Mode

After visiting Hedge Mode, Sanitarium, House Mode, and all Six Jack-O-Lantern Modes, the Boogeyman Mini-Wizard mode will begin. Lock all 7 balls in the order given to you to complete Boogeyman Wizard mode, the enjoy your victory lap multiball!

Night He Came Home Wizard Mode

If you’ve played and fully completed all modes to their fullest extent, Night He Came Home Wizard Mode will be lit!

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