Triple Drain Pinball Podcast Episode 73 - Does it HAVE to move?!
Triple Drain Pinball Podcast Episode 73 - Does it HAVE to move?!
Hosts: Joel Engelberth, Tom Graf and Travis Murie We are back with another one! Stern just released Transformers Pinball and we have thoughts. Strong thoughts. Tom has deep thoughts. Joel has questions and Travis attempts to keep up. We get distracted and start talking game theory and next thing you know we’ve talked for 2 hours. Enjoy:) YOUTUBE - APPLE PODCAST - SPOTIFY PODCAST - Facebook: Instagram: Youtube: Email: tripledrain@gmail.com Travis' stuff: Tom's stuff: Joel's stuff: Shoutout to Jackson Gee and his incredible artwork. jacksongee.com Shoutout to Brad Johanson and his company Alter Creative Media for his intro video. Altercreativemedia.com
Kineticist’s take
Triple Drain debates Transformers' missing mech and the role of interactive vs cosmetic mechanics in pinball design.
Synopsis
Triple Drain Pinball discusses the newly released Stern Transformers pinball machine, focusing heavily on the controversial decision to remove a transforming Optimus Prime mechanic late in development due to reliability concerns. The hosts explore the broader design philosophy around mechanical features: whether they need to be interactive with the ball, the challenge of keeping mechs engaging after repeated plays, and how home collector use differs from location-based arcade design. They praise Transformers' code quality and ruleset while acknowledging disappointment about the missing transformation feature.
Entities
- Stern Pinball· company
- Dune· game
- Elton John· game
- Evil Dead· game
- Godzilla· game
- Guns N' Roses· game
- Harry Potter· game
- Jaws· game
- John Wick· game
- King Kong· game
- Labyrinth· game
- Medieval Madness· game
- Pirates of the Caribbean· game
- Pokemon· game
- Transformers· game
- Dennis Creasel· person
- Elizabeth Gieske· person
- Elliot Eisman· person
- George Gomez· person
- Joel· person
- Tom· person
- Travis· person
- Tyler· person
