Episode 113 - Best Game Ever: WHITEWATER
PodcastAnalysis updated last month44 min listen
Kineticist’s take
TL;DR
Wedgehead declares Whitewater the greatest pinball game ever, analyzing its design across every dimension.
Synopsis
Alan and Alex the Waterboy of the Wedgehead A A Pinball Podcast argue that Whitewater (Williams, 1993) is the greatest pinball game ever made. They systematically examine the game across multiple dimensions: original theme integration, world under glass design, sound design by Chris Granner, art by John Youssi, rule set by Mike Boone, and playfield layout by Dennis Nordman. The hosts emphasize how Whitewater excels in scope, restraint, and execution compared to modern licensed games.
Highlights
- Whitewater sold 7,000 units, which is 10x more than the best-selling games many modern companies have made
- Whitewater has the single greatest 'world under glass' implementation of any pinball machine ever made
- Chris Granner sound design on Whitewater is his greatest masterpiece
- John Youssi's art package on Whitewater is the best singular art package of the 1990s
- Modern pinball manufacturers have moved away from original themes in favor of licensed IP as a sales crutch
- Mike Boone, designer of Whitewater's software, also worked as lead programmer on Indy 500 and Scared Stiff
- Dennis Nordman is the single most overlooked and disrespected designer of the modern ramp/mode era
- Warren Davis, the voice of Wet Willie, also created Cubert
Entities
- Williams· company
- Alice Cooper's Nightmare Castle· game
- Bram Stoker's Dracula· game
- Funhouse· game
- Indy 500· game
- Jaws· game
- NASCAR· game
- Python Anghelo· game
- Scared Stiff· game
- Sega Godzilla· game
- The Hobbit· game
- White Water· game
- Wedgehead Pinball Podcast· organization
- Alan· person
- Alex the Waterboy· person
- Chris Granner· person
- Dennis Nordman· person
- Ed Boone· person
- John Youssi· person
- Mike Boone· person
- Steve Ritchie· person
- Warren Davis· person
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