Ranked #50 of all time · ranking score 79.4 · See the list
Ranked #50 of all time · ranking score 79.4 · See the list
Battle the Genie, rescue the princess, and explore the tales of the Arabian Nights in this 1990s classic pinball machine.
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Learn how to play Williams' Tales of the Arabian Nights pinball in our detailed tutorial.
Read our full tutorialPrefer a written guide?Pinball Primer (opens in a new tab)
Shoot the Genie 5 times to light locks for multiball. Locks are lit at either orbit; the first lock can also be made by shooting the lock lane from below, just behind-right of the Lamp. When 2 balls are locked, shoot the Genie for multiball. In multiball, alternate between shooting the Genie for a jackpot and the orbits to relight.
Shooting the Genie also starts Tales modes when no mode or multiball is running. Modes are untimed, carry from ball to ball, and are completed by shooting the left ramp after the mode requirements are met. Several modes can be ready to complete after just one shot.
Hitting the posts that support the Lamp toy causes it to spin. Spins add to the end of ball bonus, which carries from ball to ball, and every 15 spins starts a Lightning Lamp fast scoring round as well as lighting Make a Wish, a player’s choice award that can spot entire mode completions.
Lit captive balls advance the bonus multiplier. 10,000 points times bonus multiplier for each Lamp spin registered during the game would be good on its own, but additional bonus is also earned for hitting the Genie or earning Jewels from completing modes, making TotAN a game where tilting, especially later on, can have massive ramifications for your score.
On the floor at 87 locations
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Full May 1996 manual with DIP settings and schematics
8.8 MB
Compact May 1996 edition with matrices and fuse list
975 KB
July 1996 bulletin with correct cable tie routing drawing
8 KB
Shared platform schematics, July 1997 revision
17.9 MB





