Boomerang / Flicker

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Boomerang / Flicker Game Info

"Boomerang" and "Flicker" are two closely related electro-mechanical pinball machines released by Bally Manufacturing Co. in the mid-1970s. "Boomerang," released in December 1974, is a four-player game with an Australian Aboriginal theme. It features a variety of gameplay elements, including two flippers, a pop bumper, slingshots, multiple standup targets, rollovers, and a spinning target. Designed by Jim Patla with artwork by Christian Marche, "Boomerang" had a production run of 2,585 units. 

"Flicker," released in 1975, is the two-player version of "Boomerang." While it shares much of the same playfield design, it has different artwork and a smaller production run of 1,585 units. 

Boomerang / Flicker is a pinball machine manufactured by Bally Manufacturing Co. in 1974. Design by Jim Patla. Art by Christian Marche.
Primary manufacturer:
Bally Manufacturing Co.
Year:
1974
Preferred Dealer:
Flip N Out Pinball
IPDB
OPDB Group ID:
rEOB
Remake manufacturer:
Other manufacturer:
Game type:
Electro-Mechanical
Display type:
Reels
Players:
2

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Boomerang / Flicker Photos

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Boomerang / Flicker Design Team

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Boomerang / Flicker Rules

Quickie Version:

Spinner all day is one choice; the other is shooting the two captive balls to build up the bonus and shooting A-B-C-D to activate double bonus.

Go-to Flipper:

Balanced

Risk Index:

High

Full Rules:

Skill Shot is the top hole for 3000. When you shoot the spinner, if you get decent point action in that center circle and at the end of it the ball drops out safely without draining most of the time, stick with the spinner. If not, try the bonus route. Bonus maxes at 15000, 30K with the doubler. Don’t bother trying to shoot the ball into the arcs just centerward of the captive ball lanes, nor up the center to the right of the spinner. Neither is good risk-reward.

via Bob's Guide

How to Play Boomerang / Flicker

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Boomerang / Flicker Gameplay Video

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