Cosmos Game Photos

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Cosmos

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Cosmos is a pinball machine manufactured by Bally Manufacturing Co. in 1969. Concept by Ted Zale, Jerry Kelley. Design by Ted Zale. Mechanics by Ted Zale. Art by Jerry Kelley. Animation by Ted Zale.
Primary manufacturer:
Bally Manufacturing Co.
Year:
1969
OPDB Group ID:
5p2Y
Remake manufacturer:
Other manufacturer:
Tags:
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Game type:
Electro-Mechanical
Display type:
Reels
Players:
4

Flyers & Promo Media

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Cosmos Design Team

Concept:
Ted Zale, Jerry Kelley
Design:
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Mechanics/Electronics:
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Cosmos Rules

Quickie Version:

Shoot the red and blue mushroom bumpers to zip the flippers and light Blast Off, then shoot Blast Off all day. Avoid the yellow bumpers.

Go-to Flipper:

Right

Risk Index:

Very High

Full Rules:

Skill Shot is the center lane. Shoot first for the red mushroom bumper to zip the flippers together. Next, shoot at the three blue mushroom bumpers to light the Blast Off shot (upper left), then shoot that. Blast Off is okay any time, it’s just worth more once you’ve completed the blue bumpers. You get 100 for each hit on each blue bumper, up to 300 for each of the three bumpers, plus 10 for each base, so you can score 990 from a maximal Blast Off shot. You get bonus points the more Blast Off shots you make, regardless of how much you score for each of them. If the ball hits either of the yellow bumpers to unzip the flippers, shoot the red bumper again to rezip them. Another ball saving feature is the two small white rollover buttons near each flipper, either of which opens the gate on the lower right.

via Bob's Guide

How to Play Cosmos

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Cosmos Gameplay Video

Gameplay Discussion & History

Mods and Toppers

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