The "Vulcan" pinball machine, manufactured by D. Gottlieb & Co. in October 1977, is a classic electro-mechanical game designed by Ed Krynski with artwork by Gordon Morison. This four-player machine features a mythological theme centered around the Roman god Vulcan, known for his association with fire and metalworking.
This Week in Pinball
Weekly pinball news and features, plus a few other things. Join for free.
Quickie Version:
Up top via the left orbit until you have at least three numbers; complete the white [upper] drop target set; complete the center target bank; then left orbit all day.
Go-to Flipper:
Right
Risk Index:
Very High; see Key Feeds
Skillshot(s):
Any top lane, just don’t fall down the left orbit.
Full Rules:
Your first order of business is to fill out your bonus. Base is 19K, built by hitting drop targets. Bonus builds faster, though, if you’ve collected the five numbers first [1-4 via lanes, #5 via a stand-up target], since each number lights one of the white drop targets to make it worth three advances instead of one. Once you have most of the numbers, start shooting the white drop targets. When you complete all five white targets, it doubles your bonus, too. Okay, bonus built out and doubled, now what? The center green drop targets each raise the value of the saucer in the upper right by 1000; it’s worth 1000 to start, 5000 per saucer shot once you’ve completed the green targets. If you haven’t already finished them by accident, finish them now. At this point, just go UTAD on the left orbit. You’ll get 1000 per red star rollover that registers on the way up, since they’ll now be lit, plus points for a lane up top, and then the ball will fall into the bumpers where it might bounce into the saucer. Key feeds: balls rolling down the left orbit and balls rolling off the cushion behind the center drop target bank.
via Bob's Guide