
- 18
- Games
- 1988
- First game
Pat Lawlor is one of the most celebrated pinball designers of all time, known for bringing inventive game mechanics and immersive themes to life. He got his start at Williams in the late 1980s, making an immediate splash with games like…
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On KineticistYour Top 10 Pat Lawlor Designs!Games

Twilight Zone
199395/100 · 18 ratingsBally
The Addams Family
199293/100 · 22 ratingsBally
Safe Cracker
199686/100 · 5 ratingsBally
Funhouse
199083/100 · 13 ratingsWilliams
Toy Story 4
202283/100 · 16 ratingsJersey Jack Pinball
Whirlwind
199080/100 · 6 ratingsWilliams
Willy Wonka & The Chocolate Factory
201974/100 · 10 ratingsJersey Jack Pinball
Dialed In!
20174 ratings so farJersey Jack Pinball
No Good Gofers
19974 ratings so farWilliams
Road Show
19944 ratings so farWilliams
Banzai Run
19883 ratings so farWilliams
Family Guy / Shrek
20073 ratings so farStern
Monopoly
20013 ratings so farStern
Nascar
20053 ratings so farStern
Ripley's Believe It or Not!
20043 ratings so farStern
CSI: Crime Scene Investigation
20082 ratings so farStern
Earthshaker
19892 ratings so farWilliams
RollerCoaster Tycoon
20022 ratings so farStern
About
Pat Lawlor is one of the most celebrated pinball designers of all time, known for bringing inventive game mechanics and immersive themes to life. He got his start at Williams in the late 1980s, making an immediate splash with games like Banzai Run (featuring a vertical playfield) and Earthshaker! (introducing the first shaker motor). Over the next few years, Lawlor created a string of popular titles such as FunHouse, Whirlwind, and eventually The Addams Family, which became the highest-selling pinball machine in history, thanks to its clever use of magnets, “Thing Flips” feature, and seamless integration of the spooky license.
After Williams shut down in 1999, Lawlor formed Pat Lawlor Design and partnered with Stern Pinball to continue producing games, including Monopoly, RollerCoaster Tycoon, and Family Guy. In the 2010s, he joined Jersey Jack Pinball (JJP), where he further pushed the boundaries of pinball technology with Dialed In!, widely praised for its smartphone connectivity and creative disaster theme. Throughout his career, Lawlor’s emphasis on interactive toys, thematic immersion, and novel playfield layouts shaped modern pinball design and ensured his continued influence on the industry.
Lawlor’s design philosophy favors a “stop-and-go” style of play, encouraging careful aim and strategic shot selection. He often adds a third flipper to create specialized angles, while also incorporating imaginative features—like the talking head Rudy in FunHouse or the gumball machine in Twilight Zone—that serve both as gameplay elements and memorable icons. Widely regarded as a pioneer in bridging theme with mechanics, Pat Lawlor remains a giant in the pinball world, credited with sustaining innovation through multiple decades and keeping the silver-ball spirit alive.
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Original Designs
Credited as the original designer of the game these remakes are based on, not for work on the remake.
Kineticist Articles
Around pinball
VideoPat Lawlor: Designing Modern PinballYouTube
VideoPat Lawlor's First Livestreamed Game EverYouTube
VideoPinball News - Pinball Expo 2019 - Pat LawlorYouTube- Podcastpart 1pinrepair.com
PodcastSilverball Chronicles Ep 10Episode Summary Pat Lawlor is a pinball statesman. He has a long lumbering and detailed way of explaining himself. This deep and controlled thought process is why Pat’s pinball designs and mechanic…The Pinball Network
PodcastSilverball Chronicles Ep 13Episode SummaryPat Lawlor has a demeanor which has rubbed some the wrong way over the years. Let’s face it, as a designer you need to get strong personalities in line, meet corporate deadlines, pus…The Pinball Network- ArticleInterview: Lawlor On Modern Pinball Market, Small Team CreativityLegendary designer Pat Lawlor, the creator of classic pinball machines from Fun House to The Addams Family, talks to Gamasutra about where that pinball market is at today -- and why large development groups can "do good things, but not greatGame Developer
- ArticlePinball News - First and Freepinballnews.com
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