John Wick is a pinball machine manufactured by Stern Pinball Inc. in 2024. Design by Elliot Eismin. Art by Randy Martinez. Code by Tim Sexton, Joshua Henderson.
Game type:
Solid State
Display type:
LCD
Players:
4
Concept:
Design:
Mechanics/Electronics:
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Art:
Animation:
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Sound/Music:
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Sound:
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Music:
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Callouts:
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- Shoot the weapons crate to light jobs and the major shots to change which faction’s job is lit. During jobs, take out the enemies at each shot and then reap your rewards by shooting them again. Make enough shots to light the left scoop to escape and award a percentage of the total. Defeating enemies lights extra ball and lights battle modes. Extra ball is also lit after playing four jobs.
- After defeating enough enemies (15 to 20 depending on the location displayed at the start of the game), shoot the left eject to start a battle mode or hit the blood marker targets to change the lit battle mode. After hitting both blood marker targets during the battle mode, shoot the left eject to escape. Battle modes are mutually exclusive and cannot be stacked with anything else.
- Bash the car to light car multiball at the left orbit. There are four different car multiballs, played in the same order every game. Shoot the red shots for awards; each red shot increases the jackpots that can be scored at the car.
- Spell WINSTON to light the lock for deconsecrated multiball at the center ramp. Multiball starts when 3 balls have been locked there. Shoot the green shots to light the captive ball for letter jackpots. A super jackpot is available at the center ramp when all seven have been scored.
- Complete the orange targets enough times during single-ball play to light excommunicado multiball at the Red Circle. Shoot the red shots during the initial timed period to increase your jackpot values before the multiball starts.
- Complete the orange targets during any multiball to light add-a-ball at the left eject.
- Gold coin target hits (below the right ramp entrance) light a random shot for gold coin award. These simply add to end-of-ball bonus.
Gameplay Discussion & History
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