Old Chicago Photos

No items found.

Old Chicago

Average fun score:
0
Total ratings:
0
0
Fun rating logged.
Oops! Something went wrong while submitting the form.
Old Chicago is a pinball machine manufactured by Bally Manufacturing Co. in 1976. Design by Greg Kmiec. Art by John Youssi, Dave Christensen.
Primary manufacturer:
Bally Manufacturing Co.
Year:
1976
OPDB Group ID:
4dJE
Remake manufacturer:
Other manufacturer:
Game type:
Electro-Mechanical
Display type:
Reels
Players:
4
Join 10k Pinball Fans for Free Weekly Updates!

Flyers & Promo Media

No items found.

Old Chicago Design Team

Concept:
Design:
Code:
No items found.
Mechanics/Electronics:
No items found.
Animation:
No items found.
Sound/Music:
No items found.
Sound:
No items found.
Music:
No items found.
Callouts:
No items found.

Old Chicago Rules

Quickie Version:

Shoot the left spinner to increase saucer value; shoot the saucer to collect; repeat; shoot saucer-only when its value is 6K or higher.

Go-to Flipper:

Right

Risk Index:

Very High; watch out for the fall-back of shots up the left side that don’t go all the way to the top.

Skillshot(s):

The lit lane at the top; it switches sides with top rubber hits, so nudge accordingly for the left side or lag plunge it for the right side if you can get it to dribble in without triggering the right rubber’s switch [not that easy, it’s pretty sensitive].

Full Rules:

This game is all about the bonus. Shoot the spinner on the left to advance it, collect it at the center saucer. If the ball is on the left flipper and you have little bonus, you can shoot the drops or saucer in the upper right for points. If the kickout from the saucer comes clean to the right flipper, though, either by cradle dead bounce or live catch, you can shoot the saucer as a ball transfer. Then shoot the left spinner. Once the saucer value is high enough, just repeat saucer shots as much as you can, using whichever technique [dead bounce, catch, trap] works best to set up a repeat shot. This is a great game for patience and for practicing dead bounces. Many bounces will end up dropping towards a flipper, and dead bouncing is most often the best way to get control. Most Old Chicagos play slow, too, other than when the ball is in the bumpers. Speaking of ball in the bumpers, if your bumpers are reasonably active, don’t worry overmuch about shaking the game while the ball is in them; it doesn’t drain through the lanes below them as often as you’d think unless the bumpers are weak.

via Bob's Guide

How to Play Old Chicago

No items found.

Old Chicago Gameplay Video

Gameplay Discussion & History

Mods and Toppers

No items found.