Subway / Cross Town Photos

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Subway / Cross Town

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Subway / Cross Town is a pinball machine manufactured by D. Gottlieb & Co. in 1966. Concept by Ed Krynski. Design by Ed Krynski. Mechanics by Ed Krynski. Art by Art Stenholm. Animation by Ed Krynski.
Primary manufacturer:
D. Gottlieb & Co.
Year:
1966
OPDB Group ID:
rEQy
Remake manufacturer:
Other manufacturer:
Game type:
Electro-Mechanical
Display type:
Reels
Players:
1
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Flyers & Promo Media

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Subway / Cross Town Design Team

Concept:
Ed Krynski
Design:
Code:
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Mechanics/Electronics:
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Sound:
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Music:
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Callouts:
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Subway / Cross Town Rules

Quickie Version:

UTAD except when the center stand-up target has matching red and yellow lights, then shoot it.

Go-to Flipper:

Balanced

Risk Index:

Very High

Full Rules:

Pretty basic. Color-coded top lanes light the corresponding colored bumper underneath when made. The more lit, the better, but you can only get one on the plunge. The primary point-maker here, other than just bumper-love and getting lucky with an up-one-top-lane-down-another bounce off the bumpers, is the center target. The center target is only worth 10 points, except when the red and yellow lights below it are on matching values; it then scores that value, up to 300 points (specials are worthless). Each red or yellow bumper you hit raises the light below the center target for that color one notch; it rolls back down to 50 points after the special. Getting them to match and then hitting the target is the only partially-skill-based play on the game. If you’re looking for a “coin-flip” game against a superior opponent, this is a good one to pick.

via Bob's Guide

How to Play Subway / Cross Town

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Subway / Cross Town Gameplay Video

Gameplay Discussion & History

Mods and Toppers

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